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We all know those mean memes about mobile gamers. Or memes saying that mobile games aren’t even part of the game canon. Well, I guess all members of the so-called “PC master race” would reconsider their attitude towards mobile gaming after playing “Corennity: Space Wars” by Raventurn Games. Read this review to find out why!

Corennity Screenshot

If looks could kill…

Jam- and action-packed.

On the surface, Corennity is a rail shooter, in which you collect power-ups, avoid obstacles and fight enemies. Like Hugo in space. This alone would make a pretty decent mobile game, which most of the people would definitely enjoy. Fortunately, there is so much more than that: Corennity comes along with 20 levels in seven different locations, some unique and very atmospheric music tracks and an interesting, fully narrated story, that guides you through the game.

You heard me: This space shooter is neither story-free nor does it suffer from any other mobile disease. Corennity is a perfect example of how the quality of a game isn’t determined by its platform. Quite the contrary, it’s rather overperforming and over-engineered than anything else. I mean, if even full-priced PC-RPGs like Drakensang lack a consistent voice output, you don’t expect that from a mobile space shooter, do you?

Gem-ixed feelings

The only eligible point of criticism concerns the monetization model. As I’ve recently stated in my Disc Pop Review, going full freemium isn’t always the best choice. Corennity praises itself for being free to play, but every in-game death costs gems and 10 gems cost 1,19€. Now imagine playing Super Mario Land while having to pay 19 cent for every single death. It doesn’t sound like a lot of fun, eh? And it doesn’t sound like a good deal, especially for lower-skilled players.

So, having the opportunity to buy yourself out of this would be a great bonus. Currently, the biggest package contains 500 gems for 11,99€ and my suggestion would be to make it 14,99€ and get rid of the gems.

Plus, I think the developers should put a little extra effort in the HUD, Menu Screens and, with the highest priority, the logo. At first sight, the game doesn’t look like a high-quality game, which it certainly is, so that has got to change quickly. You cannot expect everyone to know how great your game is, guys!

Corennity Gameplay

Rumble in the (space) jungle!

What we love about “Corennity”
  • Cool Story
  • Amazing music
  • Even better Voice Output

What we’d like to see in the next update
  • Alternative Monetization
  • New Logo
  • Better Fonts, Buttons, …

The Verdict

Corennity is like a Porsche in a barn. If you get rid of the dust and get it on the road, everyone will gaze after it. Gimme fuel, gimme fire!

All pictures are in-game screenshots.

Frederik Schrader
Fred is the founder and CEO of Daikon Media and has 7+ years experience in the online and gaming business.

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