If I had the skills to develop a game, I wouldn’t also struggl to find a name for it. I mean, almost every good or obvious name is already taken and if you don’t snuggl up in a blanket with a creative mastermind, naming things is a real toughie.
Flowstate Games however did a great job naming a game, in which you juggle a bunch of balls, so that they don’t fall down. “Juggl” says it all without losing a brand-ish touch. But what about the rest of the game? We’ll check it out right away!
Juggling balls is both famous among (circus) artists and football players. And with “Juggl”, Flowstate Games perfectly managed it to capture the thrill of keeping up a ball, so that it doesn’t fall down. Underlined with a souped-up house beat, the game demands 110% of your concentration from the very first second.
I am personally a big fan of games, that stretches you to the limit without being too challenging or even impossible to master. “Juggl” keeps that balance.
The simple, minimalistic concept also has its cons. Although Flowstate Games did everything to pimp the gaming experience (different skins, Google Play integration, several difficulty levels, …), there will always be that one guy who says: “Alright, but… that’s all?”
To prevent this, the developers could think of implementing a few features boosting the game’s scope. What about unlockable skins or the opportunity to customize your own game ball? What about power ups that you can hit with the balls like a “Slow-Mo Boost” or anything like that?
And finally, I know a bunch of people who insist on having the opportunity to play one-handed. So a portrait mode, besides the existing landscape mode, could attract even more players.
Ready to get an early access? Then download this great Android App now!
All pictures are in-game screenshots.